Orc Big’Uns with Axe and Sword (WHFB 4th Edition)

Keeping up the tradition of Orcs vs Dwarves, today we have some more of the mean, green boyz. Specifically a trio of Big’Uns from the early 90’s – 1992-93 to be more exact, or the early days of WHFB 4th edition.

Orc Big'Un with Axe, Orc Big'Un with Sword 2

As befits orcs of this size, I’ve rebased them both on 32mm bases. They’re both just too big for 25mm bases – round or square. With a pair of duplicate sculpts here, I had the options of painting them the same, mass-assembly style, converting one for proper uniqueness, or giving them different shields and simply painting them a bit differently. I went with the third option, both because it’s an acceptable compromise and because these days I’m really loath to chop up old figures that aren’t already broken for conversion purposes. I mean, I cut a slotta out of all of these flat-topped 32mm bases rather than snip the slotta off the model!

Orc Big'Un with Axe, Orc Big'Un with Sword 2

The ogre-sun-face shield is (I think) from the goblins in the 4th Edition WHFB starter box, while the grinning goblin-faced shields are positively ancient – from the PBS3 Warhammer Fantasy Regiments plastic boxed set circa the late 1980’s. Damn, I wish I could buy a few of those boxes today.

ORC1 Oldhammer Warrior Orc “Slyss” (1987?)

This time I have a very “Oldhammer” Warhammer Orc Warrior, known as “Slyss” from the 2nd-3rd Edition era, sculpted by Kev Adams. I bought this guy and started to paint him long, long ago and only recently found him in a Chessex case and made myself complete him.

As can be seen, he’s one of those models with the huge, spiky shield boss. A big part of getting this guy finished was simply deciding what to do with it. The easier option would have been to make it a big, nasty spike. The other obvious option, though a little more involved was to follow Oldhammer tradition and turn it into a 3-D shield, and use the boss as the basis for a nose. Obviously, I went with the latter. I built up very slight brow ridges, bridge of the nose, cheekbones, lower lip, teeth and nostrils with liquid greenstuff. Mostly so the shield wouldn’t look like a completely flat piece with a big spike sticking out of it. The Bridge of the nose and nostrils then, were the most important aspects.

The earliest reference I can find of this guy is in the 1987 Citadel Journal, which pretty safely dates the model to 1986-87. He’s an evil-looking bastard, alright – and a good example of the whole “older models have character” thing that people like to bandy around – and overuse at times. With such squinty eyes and a weird-as-hell mouth – he fits in here. He’d work okay these days as some sort of Chaos Mutant, painted in more human skin tones.

Rear view shows the slightly crude, but still detailed sculpting of Kev Adams’ early Warhammer Orcs. Along with the crocodillian mouth and face that is oddly reminiscent of some renditions of trollface. Also, my awesome handpainted woodgrain shieldback. :p

This pic is the money shot – my show-off pic for the freehanded Ogre-Face shield design. No radiating black sun lines or chequerboard on this one. Just the nasty face, scowling at the world in front.

“…and My Axe!” Battle for Skull Pass Dwarf Warriors

Battle for Skull Pass - AKA the Warhammer Fantasy Battle 7th Edition.

Battle for Skull Pass – AKA the Warhammer Fantasy Battle 7th Edition Starter Box.

In November last year, for some reason I got it into my head to delve into one of my figure boxes and paint up a bunch of Dwarves. Specifically, to go through and paint a bunch of the Battle for Skull pass plastics that I’d picked up from eBay, WargamerAU and my mate, Damo. I think the idea popped into my brain since I’d been painting and finishing a few Slayers around the time and getting stuck into other random dwarves (which I’ve been sharing recently).

Citadel Games Workshop Battle for Skull Pass Dwarf Warriors

Skull Pass Dwarves in Horde Mode.

By mid-November, I’d actually gathered them up, and selected the figures I was going to paint, and then got into them properly over December. Batch painted, they’re no works of art, but since there were 40 of them and work cranks itself up around November into December, I didn’t get them finished before work broke up for Christmas, as was the plan. All because of their overly-complex sculpted shields. After a few days of rest, I got stuck back into them again, but Marouda bought me Watch Dogs 2 which then proceeded to eat all of my time after I installed it and started playing it. I seriously played for near-17 hours the day I properly started it. From 8am until 1am. Sure, that’s with breaks, but still… I’m almost done with the game now, and I don’t even play it every day to get it done. A couple more hours and it should be done.

Citadel Games Workshop Battle for Skull Pass Dwarf Warriors

Skull Pass Dwarves ranked on movement trays. With a few spares for later…

These were a pretty quick and simple job for me, though every element is still highlighted and shaded, I did so with an intent of making a solid tabletop standard, rather than my usual care. At one point, I decided that I wanted them to look more work and war-weary than some of the others. Like they’ve been on campaign rather than having just left the keep in freshly washed uniforms. This was because I’d been looking at my unassembled boxes of Warlord’s Napoleonic French Line Lancers while washing my brushes (which I’d bought to turn into some sort of not-Brettonian army).

Napoleonics with helmets instead of big hats? Colour me slightly interested...

Napoleonics with helmets instead of big hats? Colour me slightly interested…

I got to thinking about how Napoleonic uniforms in miniature form always seem so bright, perfect and pristine when the actuality would have been much more filthy and worn. Like in that Napoleon show with Boromir Stark in it. With that percolating in my mind, I decided to hit them all with a brown wash, but then brighten up their axes, helms and paint the shields last – as I felt that Dwarves would always look after their wargear above all else.

Alec Trevelyan and friends, showing off the pristine uniforms of the period.

Alec Trevelyan and friends, showing off the always-pristine uniforms of the period.

I mentioned the shields earlier. They were a hassle, and basically the reason these figures weren’t finished in December 2016, which would have broken my 2015 record/target and not caused me to fail to submit in the final month of the Tale of Gamers challenge I ran on Dakka. Of course there were other reasons. Watch Dogs 2 and burnout/exhaustion from working every day of the week for a period at the end of the year, but the shields were the final hurdle.

The Old and the New, united by a colour scheme and shield design.

The Old and the New, united by a colour scheme and shield design.

If I were painting these models with no “history”, I’d probably have simply painted the Hammer-and-Anvil motif a nice bronze, much like the Dwarf-Mask bling on the Standard bearers. The thing is, when I started to paint the models, I realised that the same design was much older, and is featured on the (Marauder Miniatures) Dwarf Shields that one of my old, Oldhammer Norse dwarves has (and I have a few of these shields left to break out). Since I wanted the new to fit in with the old, being from the same clan(s), I wanted to make sure that they matched. Which meant going from a simple paint/wash/drybrush scheme to one that needed 10 different colours/applications. While keeping it simple. When doing it to almost 40 models, that takes time. Bleugh.

Citadel Games Workshop Battle for Skull Pass Dwarf Warriors, Oldhammer Norse Dwarf

My freshly painted BFSP Dwarves, led by an Oldhammerer Dwarf.

What’s next for the Dorfs? Well, I appear to (almost) have a complete BFSP set between the various secondhand sets I’ve purchased. I’m just short the Dwarven rifles, so I’m going to see if I can get another unit or two painted before I burn out on Dwarves…

Battle For Skull Pass Dwarves.

The Battle For Skull Pass Dwarves.

A pair of Kev Adams’ Citadel Orcs (and a little rant!)

Today I have a couple more orcs to share. These were started god-only-knows how long ago (seriously, I have NO idea) and finished during the long period recently where I was too busy and burnt out by work to post much – but still doing what I could to get some painting in.

Citadel Kev Adams Orc with Sword, Big'Un with Mace

The smaller one is from 1993, so the early days of WHFB 4th edition. He’s definitely a variant sculpt to the commander to the 1992 Rock Lobber. I’ll have to find, build and paint it. I may have even painted the other crew in the past few years, so that should theoretically be an easy unit to reunite and complete. Anyway, he’s listed in the Black Catalogue 4 (1994 filled with 1993 models) as “Orc with Sword 4”.

Citadel Kev Adams Orc with Sword, Big'Un with Mace

The larger orc is found in the same catalogue. Called “Orc Big’Un with Mace”, this pair is clearly from the period where the interesting names of 3rd edition and before had been dropped to be replaced with upfront descriptions. I actually rebased him recently onto the 32mm, as there was quite a lot of overhand on the 25mm round I had him on. I plan to continue to drop large orc models onto the 32mm bases.

Both will eventually find use in various games including Kings of War, though I’m not sure what as exactly for the big guy. Their orc list is lacking pretty severely in decent analogues. When I recently read that KoW plans to add more units to the Orc and Goblin armies, I suggested to some members of the RC that they add something to represent the archetypes of “bigger meaner orcs” and “barbarian/berserker orcs” I was brushed off since they were clearly analogues to Big’Uns/Black Orcs and Savage Orcs, while they want to go in a more original direction. This from the people who started out by bringing us a range of alternative WHFB models for Orcs, Dwarfs, Elves, Chaos Dwarfs and followed up with the highly original Space Orx, Space Skaven, Forge Fathers (Space Dwarfs/Squats), and the Uncharted Empires book filled with rules to use your formerly-WHFB armies. I mean, I appreciate the rules, but don’t even pretend that there’s a precedent of being particularly original.

No, instead, they’re going with this:

The RC wants to do a new unit for each of the core races (main rulebook + Trident Realms + Nightstalkers), but also bring them all up to the same number of units. This means some armies, such as Orcs and surprisingly Goblins, will get multiple new units. This hasn’t been confirmed yet, but Ronnie did agree to flying gore riders for Orcs.

and later:

Also, I should clarify that flying pigs = flying gore riders. Background wise something along the lines of an Abyssal Dwarf interbreeding experiment (like ADwarf halfbreeds) that was uncontrollable by the ADwarfs and a flock escaped, but they’re now bred extensively by Orcs.

Yep. No orc berserkers or bigger, meaner orcs. Those are too derivative! Instead – flying pigs!

Oh, Mantic...

Oh, Mantic…

Citadel WHFB Dwarven Troll Slayers (mid-2000’s?)

Citadel Troll Slayers

While working on the Giant Slayers a few months ago, I ended up with quite a few metal slayers on my desk. With many models, especially those that I don’t plan to paint in large batches of cloned models like skeletons or bunches of plastic rank & file. These guys – the Troll slayers were the second batch to be finished. I’ve got another half-dozen partly-done/barely started slayers on the bench to work through, so I’m sure they’ll get back into the queue. Probably after I finish the dozen Vikings I’m working on – I’ll have the first few of those to show off shortly.

Citadel Troll Slayers

These guys were a lot of fun to paint, but they also managed to cockblock me for a good month or more. Probably closer to two months. The issue was working out the tattoos. Yeah, I know. The thing is that I really wanted them to look “legit”, so it took me ages to come up with designs that I was happy with. The runes in the back tattoo read in Dwarvish, while the ᛟ (Othal) rune on the shoulder is a rune that denotes “Odin”.

Citadel Troll Slayers

It actually seems quite difficult to find Troll Slayers – as opposed to Giant/Daemon/Dragon Slayers – which strikes me as a bit odd. I didn’t note the dates on the tabs of these guys before I started them. I just assumed that they were from the same era as the pile of Giant Slayers (’93-4) but looking through the catalogues on SoL it seems that GW used the Marauder sculpts for a solid decade or more. I only spotted these guys in tiny pictures inside the awful US “catalogues” from the mid-2000’s stuffed into painted units.

Citadel Troll Slayers, Giant Slayers, Daemon Slayer, Warhammer Quest Slayer

My growing gang of Dwarven Slayers

These guys will eventually make up a full unit, but I’m doing these guys very much piecemeal – so it’ll be a while before there’s a full unit of these guys done.

 

 

C21 Oldhammer Goblin Wolfriders (1987?)

This pair shows off an “Oldhammer” Warhammer Goblin Unit made up of 2nd-3rd Edition models, sculpted by Kev Adams. I bought and painted these figures long, long ago and recently found them lurking in the bottom of an old Chessex figure case.

C21 Oldhammer Goblin Wolfriders Wolfboyz

C21 Goblin Wolf Riders

It didn’t take much to clip off the old GW cavalry bases and cut some slotta holes in some 40mm rounds, and then rebase the pair. I then touched them up a little and they were ready to join the 21st Century.

C21 Oldhammer Goblin Wolfriders Wolfboyz

C21 Oldhammer Goblin Wolfriders Wolfboyz

“Old figures have more character” is often bandied around for a lot of reasons, sometimes as an excuse for poor sculpting or dodgy casting, but I think these figures really illustrate that statement in all of the right ways.

C21 Oldhammer Goblin Wolfriders Wolfboyz

C21 Oldhammer Goblin Wolfriders Wolfboyz

What was also pretty awesome was finding another three, riders and wolves in totally separate boxes put away for separate reasons within a few hours of each other the other day. All pretty much unpainted and found as I was looking through some other models (looking for a MIA DA Techmarine). Looks like I’ll have a full, small unit put together hopefully sooner than later.

 

 

 

 

More 4th Edition WHFB Night Goblin Netters and Clubbers

These Netters and Clubbers were completed very recently. They’d been sitting on my painting desk what must have been close to a year (so not long, relatively), and were started shortly after the initial pair were completed in July 2015. I recall that I was looking on eBay for some “skull” style netters before finding some in amongst my unpainted Orcs and Goblins. Luckily I hadn’t found any for the right price, so I saved myself a little bit of cash there.

4th Edition WHFB Night Goblin Netter and Clubber

Two Skull-Netters and a Clubber

4th Edition WHFB Night Goblin Netter and Clubber

Rear view of the green trio

While I enjoy looking at other people’s orcs and goblins painted in more muted tones, and shades of olive and ochre, my own Citadel goblinoids are probably always going to be painted with the bright, unrealistic skin tones that GW has used since the late 1980’s through to today – and I make no apologies for that. These models date from about 1991, and as with the Slayers I’ve been painting recently, I’m happy for them to be painted as an echo of the White Dwarf magazines of the time.

4th Edition WHFB Night Goblin Netter and Clubber

A twinned pair of Netters

4th Edition WHFB Night Goblin Netter and Clubber

Rear view of the pair

The group shot of the goblins so far – Naturally after finishing them, I’ve just found a bunch more of these guys – 2 more netters and three more clubbers. That will give me 12 of them in total once they’re painted – enough to fill a regiment tray. I’ll just need to work out what they can actually be used as in a KoW army…

4th Edition WHFB Night Goblin Netter and Clubber

The whole gang of Night Goblin Netters and Clubber …so far!