Two more Marauder MM16 Dwarf Slayers

As I steam (or limp) towards the end of my collection of metal slayers, we have two of the last four Marauder ones – unless I find more in a baggie or box that have been there for years or buy some more off eBay in that never-ending search for “at least one of each sculpt”.

I think I might have gone a little too faded on the tattoos on this pair, particularly Mr.Redstripes.

The second model seems a little goofy to me. Goofier than normal, then. Or worse proportions than normal. Still, put him in a crowd or view him from standing-gamer height and he looks fine.

I gave his kilt (or short skirt) the same tartan that Rowdy Roddy Piper used in his heel heyday against Hulk Hogan during the first Wrestlemania. I’ve used it before on a WarZone figure that I evidently never photographed – I’ll have to fix that shortly. Anyway, it’s simple and effective from a distance. Probably the reason that Hot Rod used it back in the day.

And here’s the pair of them. One more pair to go and the Marauder Slayers are done! Then it’s full-pelt into the ’93-94 Giant Slayers, then the character models, then the AoW characters, then…. well, that’s still to be decided…

 

 

Stonehaven Dwarves – Fighter and Paladin

Following on from those dreadful greenskins, we have a pair of heroic dwarves. This time, another duo from the Stonehaven Miniatures Dwarf Kickstarter. These are the Dwarf Fighter (Female) and Dwarf Paladin (Male) – though let’s face it – either of the pair could fill either role.

Stonehaven Dwarf Fighter, Stonehaven Dwarf Paladin

As I’ve noted before, these aren’t the very best dwarf sculpts on the market, though they do fill in a nice alternative source of non-standard and RPG-ish dwarves with a solid old-school charm to them, along with enough character to endear them.

Stonehaven Dwarf Fighter, Stonehaven Dwarf Paladin

I’ve painted the pair of them with a touch of blue in their armour and similar enough blue cloth so that they can fit in with the Dwarves I’ve been painting for the KoW army. They also make a decent enough pair for any other RPG or adventure game. I kind of get a father-daughter vibe from the pair of them. The headstrong young dwarf woman and her grumpy old man father. Both quite adept in caving in the heads of greenskins. 😉

Citadel Dwarf Rune Priest (’97-’98)

Citadel Dwarf Rune Priest

This guy was started about 3-4 years ago, when we started a very-occasional Pathfinder campaign run by our friend Orez. My character is (was?) a Dwarf Cleric, and so I trawled through my Dwarf minis storage box to find something appropriate. This guy was what I came up with. Hammer. Staff. Gems. Surly Expression. Yep, he fit the bill well enough. I could have blinged out his rather bright cloak a little more, but given how beaten up and ragged it is, I decided not to in the end.

Citadel Dwarf Rune Priest

Since we play …infrequently, the figures from the Pathfinder project kinda got sidelined and semi-forgotten. As a result, this guy was sitting on my painting desk for a couple of years before I noticed him recently and decided to just get him finished. Even if he doesn’t do a lot of Pathfinding, he certainly has a place in the Dwarven Army that I’m slowly building for KoW and even AoS if/when I get around to playing it as well.

Marauder MM16 Dwarf Slayers …and I guess I have a finished unit now(!)

I have been going back and forth between Dwarves and Orcs a bit over the past couple of months. Well, rather than break that pattern, I’m going to continue with it while I get a bunch of models on my desk completed. Hopefully without adding too many more to the queue.

I recently decided to dig out all of my metal Slayers with the intent on working my way through them. In that batch are a pile more of the mid-90’s range, as well as a bunch from the Marauder range.

Dwarf Adventurer 09, Troll Slayer, Oldhammer Slayer

The Original Troll Slayer “Wild Nyjhul”

I was never a big fan of the Marauder Slayers. They were just a bit random for my taste, and a bit cartoony to boot. While the Slayer look wasn’t as fully defined at that stage, the archetype that will always work for me is “Wild Nyjhul”. The Marauder Slayers were overall a bit far from that.

WD scan via Stuff of Legends

I don’t think the painted examples helped too much either (grey beards and orange hair just looked – and still looks – odd). Finally, I just didn’t like the Morrison’s Dwarf sculpts as much as I did the Perry’s. Some of their other Dwarves are very fine, but their Slayers just aren’t as good. Citadel’s Dwarves have always had wonky proportions, but the Marauder Slayers were overall a step a little too far towards them just being heads with arms and legs attached.

Now that I’ve spent the last 5 minutes slagging them off. The act of painting them has warmed me to these models a bit. I also like the fact that they’re not all armed with the typical axes. After all, Dishonoured Dwarves would have come from a variety of walks of Dwarven life, and so I see the other weapons mixed in – particularly the swords – as a reflection of that. Particularly for the (let’s face it) less impressive models like the Marauder models that can be viewed as representing Dwarves who have more recently taken the Slayer’s Oath.

I’ve included a bonus shot of the naked slayer, to show off his dragon tattoo. I think I may have to go back over it with the blue to redefine it though. The thin layer of flesh to embed the tattoo “into his skin” seems to have worked a little too well…

For the wounded slayer, I considered adding fresh blood to his wrappings after varnishing the models. I decided against it, instead going for more of a dried blood stain on them than a monents-fresh set of wounds. Think David Wenham in 300.

Citadel Dwarf Slayers, Troll Slayer, Giant Slayer, Dragon Slayer, Daemon Slayer, Warhammer Quest Slayer, Stonehaven Dwarf Berserker, Marauder Miniatures Slayers

I decided on a group shot of all my currently-finished Slayers, to see how they looked together. Also including the rebased-on-32mm Stonehaven Dwarf Berserker, who I think looks much better on the larger base.

Then while putting them all back onto the shelf with the new three, I noticed that I actually had enough for a complete KoW regiment, plus the two heroes on their 32mm bases. So, having accidentally achieved Numberwang, I took them down again and mounted them on a unit base and took a couple more photographs. They’re guaranteed to be juggled around as I complete more of the metals. The later Giant Slayers will be condensed into their own regiment along with standards and musicians, while the smaller models – Troll Slayers as well as the Marauder and older Citadel models will end up on their own regiment base. But for now, they’re ready to kick some arse as a single unit!

Citadel Oldhammer Dwarf Adventurer and Stonehaven Dwarf Rogue

We’ve got two dwarves today. One old enough to quality as right proper Oldhammer, and the other quite recent.

The first of the two, sometimes called “Dwarf Ninja” and other times “Dwarf Rogue” comes from the Dwarf Adventurers line found in the 1988 Citadel Catalogue, meaning he was released around 1887 or thereabouts. Looking through the 1987 Citadel Journal, the Dwarves in there, also by the Perry Twins are of a slightly different style to this one. I got this figure back in the day, started painting him, stopped, then restarted, did what I thought was a great job, screwed it up with a black wash, restarted and finally finished him recently. He’s got a vaguely middle eastern feel, with the scarf around his head, and so I painted his skin in a slightly different-to-usual tone compared to how I usually paint my dwarves. He also has a nice line in thieves’ tools on his belt.

His partner in crime is another of Stonehaven’s dwarves from their 2012 Kickstarter. I’ve shared a few of these figures before now, and if I ever finish painting the lot of them I’ll do a group shot. This dwarf rogue was started a couple of years ago to represent an NPC in our very, very occasional Pathfinder campaign. She fit the bill perfectly, and so a couple of weeks ago I saw the half-painted figure sitting on my desk and finally made myself finish her off. No thieves tools in play here, just a pair of dual-wielded daggers for some stabby good times.

I think they make quite the pair.

Aside from the obvious use in role-playing games and as a character meeple in various board games, I’ve started to think about combining a bunch of the more out-there Dwarf Adventurer types into a unit for Kings of War. Possibly using the berserker stat line to represent them being a bit more reckless but a hell of a lot more dangerous than your regular dwarf. We’ll see…

“…and My Axe!” Battle for Skull Pass Dwarf Warriors

Battle for Skull Pass - AKA the Warhammer Fantasy Battle 7th Edition.

Battle for Skull Pass – AKA the Warhammer Fantasy Battle 7th Edition Starter Box.

In November last year, for some reason I got it into my head to delve into one of my figure boxes and paint up a bunch of Dwarves. Specifically, to go through and paint a bunch of the Battle for Skull pass plastics that I’d picked up from eBay, WargamerAU and my mate, Damo. I think the idea popped into my brain since I’d been painting and finishing a few Slayers around the time and getting stuck into other random dwarves (which I’ve been sharing recently).

Citadel Games Workshop Battle for Skull Pass Dwarf Warriors

Skull Pass Dwarves in Horde Mode.

By mid-November, I’d actually gathered them up, and selected the figures I was going to paint, and then got into them properly over December. Batch painted, they’re no works of art, but since there were 40 of them and work cranks itself up around November into December, I didn’t get them finished before work broke up for Christmas, as was the plan. All because of their overly-complex sculpted shields. After a few days of rest, I got stuck back into them again, but Marouda bought me Watch Dogs 2 which then proceeded to eat all of my time after I installed it and started playing it. I seriously played for near-17 hours the day I properly started it. From 8am until 1am. Sure, that’s with breaks, but still… I’m almost done with the game now, and I don’t even play it every day to get it done. A couple more hours and it should be done.

Citadel Games Workshop Battle for Skull Pass Dwarf Warriors

Skull Pass Dwarves ranked on movement trays. With a few spares for later…

These were a pretty quick and simple job for me, though every element is still highlighted and shaded, I did so with an intent of making a solid tabletop standard, rather than my usual care. At one point, I decided that I wanted them to look more work and war-weary than some of the others. Like they’ve been on campaign rather than having just left the keep in freshly washed uniforms. This was because I’d been looking at my unassembled boxes of Warlord’s Napoleonic French Line Lancers while washing my brushes (which I’d bought to turn into some sort of not-Brettonian army).

Napoleonics with helmets instead of big hats? Colour me slightly interested...

Napoleonics with helmets instead of big hats? Colour me slightly interested…

I got to thinking about how Napoleonic uniforms in miniature form always seem so bright, perfect and pristine when the actuality would have been much more filthy and worn. Like in that Napoleon show with Boromir Stark in it. With that percolating in my mind, I decided to hit them all with a brown wash, but then brighten up their axes, helms and paint the shields last – as I felt that Dwarves would always look after their wargear above all else.

Alec Trevelyan and friends, showing off the pristine uniforms of the period.

Alec Trevelyan and friends, showing off the always-pristine uniforms of the period.

I mentioned the shields earlier. They were a hassle, and basically the reason these figures weren’t finished in December 2016, which would have broken my 2015 record/target and not caused me to fail to submit in the final month of the Tale of Gamers challenge I ran on Dakka. Of course there were other reasons. Watch Dogs 2 and burnout/exhaustion from working every day of the week for a period at the end of the year, but the shields were the final hurdle.

The Old and the New, united by a colour scheme and shield design.

The Old and the New, united by a colour scheme and shield design.

If I were painting these models with no “history”, I’d probably have simply painted the Hammer-and-Anvil motif a nice bronze, much like the Dwarf-Mask bling on the Standard bearers. The thing is, when I started to paint the models, I realised that the same design was much older, and is featured on the (Marauder Miniatures) Dwarf Shields that one of my old, Oldhammer Norse dwarves has (and I have a few of these shields left to break out). Since I wanted the new to fit in with the old, being from the same clan(s), I wanted to make sure that they matched. Which meant going from a simple paint/wash/drybrush scheme to one that needed 10 different colours/applications. While keeping it simple. When doing it to almost 40 models, that takes time. Bleugh.

Citadel Games Workshop Battle for Skull Pass Dwarf Warriors, Oldhammer Norse Dwarf

My freshly painted BFSP Dwarves, led by an Oldhammerer Dwarf.

What’s next for the Dorfs? Well, I appear to (almost) have a complete BFSP set between the various secondhand sets I’ve purchased. I’m just short the Dwarven rifles, so I’m going to see if I can get another unit or two painted before I burn out on Dwarves…

Battle For Skull Pass Dwarves.

The Battle For Skull Pass Dwarves.

Dwarf Adventurers – Pathfinder & Anti-Paladin

A couple of Dwarves to share today. These, like much of what I’m showing at the moment were painted during the latter months of 2016 when I was too busy to post. Basically, my free time was right down, so I spent a few months where my “hobby time” was spent painting instead of writing posts and following blogs and my “gaming time” watching YouTube videos before falling asleep for the night. Reaper Miniatures really has some lovely models for wargamers. We all know that their bread and butter is the D&D/RPG crowd, but the effect that this has for the wargamers is that their models tend to have a lot of character to them, and so make great low-level heroes, individuals and unit leaders (as long as you don’t mind some uniform variation amongst your usually-quite-uniform plastics. Since I’m an old grognard and love my old metal models this isn’t a big issue for me. On the other hand, they’re not especially cheap. They’re not expensive, or anywhere near the prices of GW’s hero models mind, but if you were looking to make a unit of Reaper metals, well, they’re not so cheap as to make that an easy option.

Reaper Miniatures 14460: Dwarven Pathfinder Grunt, 03508: Bregol Jagstone, Dwarf Ranger

Anyway, I saw this guy somewhere at some stage, and knew I had to have him, so I picked him up. He’s sculpted by Tom Mason and alternately known as Dwarven Pathfinder Grunt with a slotta or in “broccoli base” form, as Bregol Jagstone, Dwarf Ranger. Oddly, despite the “Pathfinder grunt” moniker, I can only find a single other dwarf pathfinder by Reaper, so…

Reaper Miniatures 14460: Dwarven Pathfinder Grunt, 03508: Bregol Jagstone, Dwarf Ranger

 

When it came to the figure, I of course got the slotta version, so he fit in immediately. Anyway, with his wrench shaped axe and hooded cloak, he could easily go in any of several directions as far as paint goes. I chose for reasons unknown to me to go with the “ranger” look and painted him with a series of naturalistic colours – a series of greens to give him some variation and red-browns to give the model a nice rich tone. I have a box or two of AoW’s dwarf rangers somewhere, so one day he’ll no doubt lead some of them. He did get a great ginger beard, since I felt that fit the sculpt and palette nicely.

Stonehaven Miniatures Dwarf Anti-Paladin, Death Knight, Shadowknight

 

Stonehaven’s sculpting is a little uneven, but many of the figures have a definite old-school charm to them. I’ve shared a few of them a little while ago, and will have more soon as well. They’re clearly also going for the D&D/RPG market that Reaper aims at, but that’s ok by me, and I’m sure it’s fine with roleplayers, who obviously have an absolutely huge range in what their characters look like. This model is their Anti-Paladin (Death Knight, Shadow Knight, etc). As such, I painted her armour with metallic blues with a sea-green/black tabard and gloves, and bright red hair as a nod to my old (non-dwarf) EQ character. Her sword doesn’t quite reach down to the ground (at least on my casting) so I hid it with a little skull at the front and a tuft of grass at the rear.

Stonehaven Miniatures Dwarf Anti-Paladin, Death Knight, Shadowknight

In game terms, they’ll both work well in RPGs and various board games. Bregol will have a place leading some Dwarven rangers, or as an Artillery guy in the interim (because wrench-axe) and the Shadow Knight can no doubt have some sort of spot in the Undead or Chaos armies. Until I get the Chaos Dwarves properly out and about, anyway…