Assassinorum: Execution Force. Iron Warriors Chaos Space Marines

Assassinorum: Execution Force image copyright Games Workshop PLC.

Assassinorum: Execution Force. Image copyright GW

I purchased the Assassinorum: Execution Force boardgame (interestingly, listed as No Longer Available on the GWAU site) a few months ago – it might have been around Christmas. I purchased it not only for the miniatures (new plastic Assassins) but also fully intending to play it as a boardgame, since it got decent reviews, is co-op and apparently also works as a solo game. Naturally, I haven’t done a damn thing with it to date (hello, Deathwatch: Overkill!)

Recently, GW released the “Sector Imperialis” base range. With a somewhat reasonably-priced set of HIPs bases with a close-enough-to-spaceship texture now available readily and easily in 32mm, I picked up a set with a vague idea of rebasing my nascent Iron Warriors on them, as the resin ones I’d purchased years ago are all 25mm and now verboten for Space Marines. Actually, I think Marines (and a lot of other models) look better on the 32mm bases, so after an initial WTF reaction, I’m now well sold on the idea.

After picking up the bases, I put two and two together, and decided to use the Chaos Space Marines from Execution Force as my test subjects, as while they’re reasonable sculpts, they’re simple push-fit marines, and so perfect for proof of concept work. This what happened:

Assassinorum: Execution Force Chaos Space Marines painted as Iron Warriors.

My biggest concern was that unlike, say, the Imperial Fist featured on the box art for the bases, the Iron Warriors in their, well, Iron/silver coloured armour with copper and brass accents with hazard stripes to break up the uniformity would not contrast enough with the bases, given that the bases are also painted in shades of silver iron, typically with the use of brass, copper and occasionally hazard stripes to break up the uniformity…. So, um…

Assassinorum: Execution Force Chaos Space Marines, Iron Warriors.

Warriors of the IV Legion proudly display the markings of their heritage.

I ended up giving the bases an additional watered-down black wash to try to define them more strongly from the marines. I’e used gunmetal on sections of the flooring, and the checkplate has a thin touch of blue to it that can be seen in person, if not in these photographs. I also used two of the new Gemstone paints for the first time – Soulstone Blue on the eye lenses, and Spiritstone Red on the bolter targeters. They turned out ok, I guess.

Assassinorum: Execution Force Chaos Space Marines, Iron Warriors.

And showing off the Forge World transfers. I quite like them. I’ll have to order another sheet.

Transfers are from the Forge World Iron Warriors decal sheet. Oh, and I sliced the “joined horns” off the guy on the righthand side. I don’t particularly like those (or these giant ribbed horns, truth be told) on my Chaos Space Marines. They don’t really fit my image of what I want for my Iron Warriors force. I see them much more as Renegade Marines than as Slaves to Chaos, so you probably won’t see another set of those giant horns anytime soon (smaller ones are okay, in limited use). I mostly wanted to avoid very similar chop-ups on 2 of the 3 models here, and being combination boardgaming models and proof of concept models for the proper force, just let them be.

As a bonus, these three count as my first entry for the Tale of Many Gamers Painting Challenge II that I’m once again running on Dakka. They’re not a legal 40k unit, but they are a “complete unit or group” for the Assassinorum: Execution Force boardgame.

I welcome any thoughts or feedback on the bases. Do they work for Iron Warriors despite the shared/similar palette? I’m not likely to add specific additions like blood spatter to them, and I’m not sure about weathering powders since I like the inferred “starship interior” look of them as well. I’m also considering using these for my Deathwatch: Overkill and even Space Hulk bases when I paint those sets of models, especially given the additional contrast from those models.

Small Fortune and a Little bit of Glory

So the last couple of weeks has been exceedingly unpleasant, with one of the least pleasant aspects of life making a sudden and unwelcome appearance. I stopped painting for a little while, but wanting to get back to normal, I’ve started again. The first figures I painted haven’t been varnished yet, so I’ll show them in a week or so. In the meantime, my group got together a few days ago and gave Fortune and Glory, an Indiana Jones-styled boardgame set in the late 1930’s a go. We just used the basic rules, since we were learning them.

Fortune and Glory Nazi Zeppelin

Nazi Zeppelin. Insert Hindenberg-related joke here.

The basic rules don’t actually use Villain characters – or more relevently to this post – the Nazi Zeppelin or the Aztec-styled pyramids. However, when we were packing up after midnight – after having the win stolen from me by Marouda, and then from her by Orez – I noticed that some of the little model-tokens would paint up exceedingly easily. So I made that a mini-project to knock over quickly.

Fortune and Glory Nazi Zeppelin

Reverse shot of the Zep. Now add your Page/Plant jokes.

The Zeppelin actually has those little swastikas sculpted into the tail fins. Not that I’m squeamish about that sort of thing, as I play historical games, do a bit of historical study and have a pretty clear understanding on who the “bad guys” were. One day I’ll actually get some Bolt Action Germans painted up as well. The Zep isn’t an amazing model – it’s very much a boardgame piece. I had a little bit of a play with the base and flying stem to give an impression of terrain and sky, but I’m not going to knock myself out turning out a piece of art. Likewise with the highlighting and shading on the Aztec temples.

Fortune and Glory Pyramids Temples Tombs

Mesoamerican/Aztec-style Pyramids.

The mesoamerican pyramids got painted in a sandstone-ish style. Not necessarily entirely accurate, though in some photos on Google Image Search they can indeed look like this – but mainly because a bit of colour looks better for game pieces.

Fortune and Glory Flying Frog Productions

A promotional still from Fortune and Glory – The Colourised Adventures.

And here is how they might look when being played. I’ve given them a solid coat of gloss varnish, followed up by matte. There’s a bunch of Nazi and Mobster models as well. I’ll probably paint the Nazis as brownshirts rather than as DAK, and the mobsters in simple black “mobster suits”. I imagine that both would be pretty simple to do, but I’ll get to them later. Probably.

 

Zombicide “Rick” and Angry Mary

A couple more Zombicide survivors today – the last two from the previous batch.

Rick” is a homage to Jason Statham as Chev Chelios from the 2009 Film “Crank 2: High Voltage“.

aka Jason Statham as Chev Chelios from Crank 2, Zombicide

Zombicide “Rick” and Zombivor version.

It seems that Statham’s outfit from Crank is a somewhat popular “costume” for people to wear. I guess it’s pretty flexible and a lot more subtle than going somewhere dressed as a Jedi. Turns out that in the second film, he had some fairly distinctive shoes because product placement. No matter to me, and as they have a look I can replicate on the model, so much the better

 

Angry Mary is an original Zombicide survivor, from the Karl Kopinski guest artist box.

Angry Mary – a Karl Kopinski Original Survivor for Zombicide

Mary is a popular character whenever one of us manages to draw her, and from our early games kind of defaulted to Marouda’s Zombpocalypse proxy, especially since Marouda managed to draw Angry Mary pretty regularly. So Mary has her combat boots painted as Marouda’s purple Doc Martens in a semi-subtle nod.

Zombicide Jason Statham as Chev Chelios from Crank 2, Angry Mary by Karl Kopinski

Orez and Marouda’s favourite survivors, ready for action.

Zombicide Jason Statham as Chev Chelios from Crank 2, Angry Mary by Karl Kopinski

…and the results of a couple of unfortunate Zombie Spawn draws.

Zombicide figures are odd ducks. They have some really well done, subtle truescale details like the folds in clothing while at the same time often having soft details on faces and weapons. It’s a limitation of the PVC that they are made from, and while they’re pretty much the best boardgame models I’ve used or painted, I still don’t entirely enjoy painting them in the same way that I do with a metal, HIPS or resin model. Still, they get a lot of use on my tabletop, so if anything deserves to keep a priority rating in my painting (such as it is), then these figures do.

Mary’s black fatigues and gloves are pretty dark, though they are highlighted subtly, and in a way to preserve them being black as opposed to grey. I’m just not fond of the whole “shade to white” thing that’s very popular on my own models. Statham’s dark blue jacket gave me the same kind of difficulty. For a change, the photography seems to have picked both out decently.

 

Space Crusade – Chaos Space Marines

Continuing the late 1980’s/early 1990’s thing I’ve had going for awhile here are a trio of Chaos Space Marines from the rather famous Space Crusade boardgame – part of the cooperation between Games Workshop and Milton Bradley from that era along with HeroQuest and Battle Masters. I had owned both HeroQuest and Advanced HeroQuest in the day, and managed to pick up replacement secondhand copies of both in the past few years to re-complete them. I also owned Battle Masters and Space Crusade, but sadly both of those got scattered to the winds over time through my own fault and poor choices, so there’s not that much left of either now.

Anyway, these three got painted back in the day and updated a month or two ago.

Space Crusade Chaos Space Marines of Nurgle, Khorne and Tzeentch

Space Crusade Marines of Nurgle, Khorne and Tzeentch

As noted in earlier posts, back in the 90’s I was’t able to afford all of the models I wanted (how some things never change, eh?) and so my solution was to paint what I had differently or uniquely to make up for it. Sadly, these are still the only World Eaters/Khornemarines and Thousand Sons/Tzeentchmarines I actually have painted to this day! I thought it’d be a good idea to give the Nurgle guy a cut-down “hoof” style foot, and then damage his horn. For some reason, I then thought it’s be a good idea to damage the Khorne guy’s horn in exactly the same place and way. /facepalm.

Space Crusade Chaos Space Marines of Nurgle, Khorne and Tzeentch

Space Crusade Chaos Marines show off their iconography.

The Nurgle guy got a visit from a red-hot paperclip from the stove and a bit of putty to create the disfigurement and damage to his armour. The iconography on the other two is freehanded, and was done 20-odd years ago with no need to touch it up recently. The main things I did to touch these guys up was to remove the green elements of armour from the Khorne and Tzeentch guys, as well as the removal of a bit of purple from Tzeentch-dude. As I’ve said, the early 90’s were a bit garish if you followed GW for inspiration too closely. They look much nicer now, muted down a little to their “proper” colours.

Space Crusade Chaos Space Marines of Nurgle, Khorne and Tzeentch

Rear View of the Space Crusade Chaos Marines

The Red-and-Green of the Nurgle Marine isn’t what I’d choose today, but was actually a common scheme for Nurgle Marines and Chaos Renegades from the Slaves to Darkness book, and was a bit part of the “original soul” of this painted guy, so I left it. I also rebased all three on the new 32mm round bases, which they fill out nicely and really fit with these models much better than the 25mm ones they lived on for so long.

This blog really has been filled with old models lately – it’s not intentionally retro, it’s just that a lot of what I’ve painted, am repainting and am finally finishing is from that era, and I’m trying to document everything I finish these days. I’m keen as hell to get onto some newer models and some Forge World and so forth, but I’m making myself hold off, with the exception of “work minis” that have simple techniques that I can do at work (and bore me to do at home!)

 

 

 

Who Let The Dogs Out? Zombicide Dog Companions

I’ve been waiting ages to use that awful pun. I just had to finish the last of the six Zombicide dogs first.

Zombicide Dog Companions, American Bulldogs

Moog and Gapard, the American Bulldogs

The American Bulldogs were the first dogs I got finished. I attempted to pretty much match the dogs up to their appropriate artwork, but also did their collars and leads in slightly different colours so that players could have a secondary colour thing to latch into visually. Also, six black collars and leads would have been boring.

Zombicide Dog Companions, German Shepherds

Martens and Bismuth, the German Shepherds

After finishing the Bulldogs, the others sat on my desk for literally months until I managed to force myself to paint the German Shepherds. Martens is easily my favourite paintjob of the bunch.

Zombicide Dog Companions, Blue Heelers

Lucien and Cherry, the Blue Heelers

And finally, I finished the last of the Blue Heelers. I didn’t mind doing Cherry, the ginger-brown one, but Lucian was annoying as all hell to do.

Zombicide Dog Companions,

The entire pack of Zombicide Dog Companions.

Despite the fact that they all came up pretty decently, I really didn’t enjoy painting the dogs. I’m not sure why, but I kinda just lost interest in them after the Bulldogs were done, and at that point they became a chore. It might have been the smaller size, or perhaps trying to match the colours closely to the figures’ cards. I’m really not sure.

I’ve seen people clip the stands off the dog models and glue them directly to their bases, but my group tends to play Zombicide a lot, and as a result, all of the models get a lot of handling. This means they need to be and stay especially robust – no flimsy models wanted here, and if I did the clipping I’d be concerned that their leaping poses with few contact points simply wouldn’t hold up to the amount of play that we do.

 

They provide a very powerful buff in the game. Our group no longer really bothers to give the Dogs much in the way of commands or orders except for occasionally early on in the game if someone lacks a decent melee weapon. We also use them for the extra search action, but mostly we use them for the bonus dice to melee attacks. We’re about to finish the Season 2 campaign done vanilla-style, excepting the addition of a few extra survivors so the 4 of us can play with 2 characters each, but once that’s done, we’ll be combining everything together and there’ll be some really nasty melee-centric characters. 2x Claw Hammers with 2x American Pitbulls and the Gas Mask? 14 dice melee per action that can take out any number of Vanilla, Toxic or Berserker Walkers, Runners or Zombie Dogs and the Pitbulls’ damage of 2 as backup for Fatty duties? Ouch!

And by request, some scale pictures:

Dog, Fireforge Templar, Dog, Plastic Marine, Dog, Zombicide Survivor, Dog, Chronopia Guy.

 

 

Citadel TL13 Talisman Troll (1986)

Another blast from the past today. The Talisman Troll. Remember when Games Workshop used to make boardgames? No, not “Specialist” (a title that came much later) minatures games that started in a big box, like Battlefleet Gothic or Necromunda or even Dark Future, but actual self-contained Board Games. Talisman was one of these, alongside things like DungeonQuest, Chaos Marauders (which was a card-based game about Orcs & Goblins), Block Mania (set in 2000ad’s world of Dredd), The Fury of Dracula and so forth. There really was quite a variety. GW was quite a prolific producer of both original and licenced boardgames for a bit of time back in the 1980’s before they went fully-Warhammer focused.

Citadel's TL13 Talisman Troll (1986)

Citadel’s TL13 Talisman Troll.

I had a few of the old metal Talisman figures, but I never really liked any of them especially. I think the Space Marine (from Timescape) got rolled into my RT-era models, though even that was an unimpressive sculpt. I’ve probably got a few of the others still floating around somewhere, I recall a man with a top hat in his hand, a woman with a small cauldron, and the Ninja being in my collection. They probably still are. In a container of junky old lead. Somewhere.

Citadel's TL13 Talisman Troll (1986)

TL13 Talisman Troll shows off his trousers.

Anyway, this troll was the one of those old figures that has gotten painted and not lost over the years. I painted him with a flesh tone rather than green as by the time I got around to painting him I had no intent to use him as a Troll or in Talisman. Instead, he was recruited to my small gang of old-school Beastmen. We’re talking old-school Beastmen, before the entire race had been retconned into the Broo-inspired Goatmen and Satyrs that dominate to this day. Not that I dislike modern Beastmen. I actually think they’re ace. I just happen to also like the variety found in the older RoC-era ones as well. So this guy fit in with the mixture of malformed miscontents quite well. Or well enough.

Citadel's TL13 Talisman Troll (1986)

Rear View of the TL13 Talisman Troll.

I gave him old-school warhammery stripey trousers and dirtied him up a little. I could obviously use him as something like a half-orc or even a more D&D-styled orc for roleplaying purposes. Whichever way, he looks very much the demi-human style thug. I’ll probably roll him back into the old-school beastmen unit for KoW that will be very much Warriors of Chaos-aligned, as the more modern Beastmen will be their own thing.

Talisman Troll Character Card & Standup –  Talisman 2nd Edition.

Zombicide “Will” and “Helen”

I’ve finally finished some of the second batch of Zombicide survivors (and Zombivors) that I started bloody ages ago.

Will” is a homage to Simon Helberg as Howard Wolowitz from the popular Television program “The Big Bang Theory“.

aka Simon Helberg as Howard Walowitz from The Big Bang Theory

Zombicide “Will” and Zombivor Version.

I went for one of Howard’s less outrageous outfits for this figure, partly for ease of painting and partly because we actually have to play as him, so… you know.

Howard Walowitz’ shoes. One pair of them, anyway.

I also googled Howard’s shoes, so that I’d have appropriate footwear for him to wear. I think I did a pretty good job of replicating his Vans sneakers. I also attempted to give his belt buckle the impression of Howard’s NES controller belt buckle, but it’s hard because we’re talking pretty bloody small at this stage.

 

Helen” is a homage to Jodie Foster as Clarice Starling from The Silence of the Lambs (1992).

I think there’s a touch of Ally Walker as June Stahl from Sons of Anarchy in there as well. Particularly on the artwork.

aka Jodie Foster as Clarice Starling from The Silence of the Lambs - or Ally Walker as June Stahl from Sons of Anarchy

Zombicide “Helen” and Zombivor Version.

Zombicide’s Helen. Possibly.

I think Jodie/Clarice is the more obvious influence, especially with “Achilles” being a clear Anthony Hopkins as Hannibal Lecter, but there’s still a solid similarity there, and I probably would still have painted the model in the brown late 80’s/early ’90s style suit, but if I had a second figure to paint, I’d definitely paint her as Stahl.

Zombicide Simon Helberg as Howard Walowitz from The Big Bang Theory, Jodie Foster as Clarice Starling from The Silence of the Lambs - or Ally Walker as June Stahl from Sons of Anarchy

Our Brave Survivors…

Zombicide Simon Helberg as Howard Walowitz from The Big Bang Theory, Jodie Foster as Clarice Starling from The Silence of the Lambs - or Ally Walker as June Stahl from Sons of Anarchy

…and their unpleasant eventual fate.

With a bit of luck, I’ll have two more finished in a week or two. I’ll probably have the last of the dogs finished before then, though – so they’ll likely be shown first.